Video Details

Bob the Builder

Grade Levels: Pre K - 2
Core Subject(s): Preschool Core, K - 2 Core
Website: http://www.bobthebuilder.com
Next Airing: Sat, Oct 20th, 2018 at 5:00 AM on KUED-HD

Availability information for this program

Aimed at pre-schoolers, this series follows the adventures of Bob and his machines: Scoop the leader/digger, Muck the digger/dumper, Dizzy the cement mixer, Lofty the crane and Roley the steamroller. Bob's business partner Wendy and Pilchard the cat all help out in the builder's yard. Other characters include Farmer Pickles, his tractor Travis and the naughty scarecrow Spud -- who is always up to mischief.

Episodes:

  • Bob's Big Challenge

    MOVING HOUSE When Mayor Madison wants to save an old historic house that is dangerously close to a crumbling cliff, Bob and the team lift it onto Two-Tonne's flatbed to take it to a new site. Mr. Bentley accompanies the convoy and, being a keen bird watcher, he spots a nest of very rare eggs by the side of the road. To avoid disturbing it, Two-Tonne decides to take a different route through the city, but he misjudges the height of the bridge and the house gets stuck. Luckily Bob has a solution! He lets the air out of Two Tonne's tires so the vehicle becomes low enough to squeeze under the bridge and move to the new site. LEARNING GOALS: --To understand the value of teamwork. --To learn to ask for help. --To explore height. --To recognize the importance protecting animals and their nests. --To understand that tires are filled with air. CRANE PAIN The team is at the stadium construction site installing sections of concrete onto the steelwork. Lofty is excited to be working with Tiny and wants to impress him. Lofty doesn't admit to finding the concrete difficult to lift and he drops a section in front of the access way, trapping everybody inside the stadium. With some creative problem solving and collaboration, the team completes the job in time! LEARNING GOALS: --To learn to accept help. --To understand problem solving. --To understand that machines can lift heavy objects.

    Next Airing: Sat, Oct 20th, 2018 at 5:00 AM on KUED-HD
    Length: 00:28:46
    Usage rights: 6/11/2016 to 11/20/2018
  • Wendy Lights It Up

    Next Airing: Sat, Oct 27th, 2018 at 5:00 AM on KUED-HD
    Length: 00:28:46
    Usage rights: 6/11/2016 to 11/20/2018
  • What's Hatching?

    Next Airing: Sat, Nov 3rd, 2018 at 5:00 AM on KUED-HD
    Length: 00:28:46
    Usage rights: 6/11/2016 to 11/20/2018
  • Save The Day

    PHILLIP'S IMPORTANT JOB Phillip annoys Betsy by insinuating that his work driving Mayor Madison is more important than hers. But when he breaks down en route to Anish Bose's book launch at Fixham Castle, Phillip must accept Betsy's help. Later, Phillip's quick thinking helps the Mayor to deliver the speech she'd left behind. LEARNING GOALS: --To learn the importance of helping others. --To understand the importance of taking responsibility for one's actions. --To learn problem solving. --To recognize that vehicles need gas in order to run. SUPER SCOOP Bob is building an outdoor cinema in the park for the new Dash Lightning premiere. Scoop is inspired to become a superhero, dubbing himself "Super Scoop" and charges off in search of rescues. None of his rescues work and he ends up driving through the cinema screen - in need of rescuing himself! However, when Dash becomes stranded on the way to the premiere, Super Scoop goes to the rescue and personally escorts the movie star to the big event. LEARNING GOALS: --To understand the importance of taking responsibility for one's actions. --To recognize the importance of thinking before acting.

    Next Airing: Sat, Nov 10th, 2018 at 5:00 AM on KUED-HD
    Length: 00:28:46
    Usage rights: 6/11/2016 to 11/20/2018
  • A Sinking Feeling

    IN TOO DEEP Bob must replace the jetties at the marina, but the ground is slippery, so Stretch has to do the digging. Scoop wants to dig too, but in trying to keep up with Stretch, he slides around and gets stuck. Scoop discovers that by spreading gravel he can grip the slippery ground and help finish the job. LEARNING GOALS: --To learn to follow directions. --To recognize one's limitations. --To explore creative problem solving. --To explore the concept of friction. MUCK THE SAFETY OFFICER Bob and the team are repairing a sinkhole on a busy road near the Flying Saucepan Restaurant. Muck wants to get a closer look but Bob gives him the role of safety officer on the other side of a safety barrier. When Bob is away, Muck sneaks a closer look and the road gives way under him. Bob tells Muck to stay still as Lofty pulls Muck back up to safety and the team is able to repair the road. LEARNING GOALS: --To understand the importance of safety at work and play. --To learn to follow directions. --To explore concepts of weight and weight-bearing structures.

    Next Airing: Sat, Nov 17th, 2018 at 5:00 AM on KUED-HD
    Length: 00:28:46
    Usage rights: 6/11/2016 to 11/20/2018
  • After Dark

    PHILLIP'S SLEEPOVER While Bob and his team are building an underground car garage for Phillip at the Town Hall, Phillip sleeps in Bob's yard for the night with the rest of the machines. In the middle of the night, he accidentally scares an already intimidated Muck, who mistakes him for a ghost! In the commotion, the hydraulic jacks for the construction project are ruined. Muck comes up with an idea for how Bob and his team can get the garage finished before Mayor Snipe arrives. Learning Goals: --To understand the importance of being grateful for others. --To learn how to be a good guest. --To understand how an elevator works. HAUNTED TOWN HALL When the new Town Hall alarm keeps going off, Dizzy and Lofty are respectively excited and horrified by Mr Bentley's suggestion that it could be a ghost setting it off. Bob and Wendy eventually find the real culprits - bats that Bob accidentally trapped inside the chimney when he was working on it. To make sure the bats don't get hurt by living in the chimney, the team decides to create a new home for the bats on the roof. Learning Goals: --To explore animal habitats. --To learn how to conquer fears. --To see how technology can be used for security.

    Length: 00:28:46
    Usage rights: 6/11/2016 to 11/20/2018
  • Don't Muck It Up

    MUCK MUCKS ABOUT Bob and the team are working at the Zoo replacing Bella the elephant's enclosure to remind her of the wild. Muck and Scoop begin to prank each other, and Muck decides to hide inside the elephant house so he can jump out and surprise Scoop when Scoop passes by. But instead, Muck surprises poor Bella. Using ingenuity and roleplaying skills, Muck acts like an elephant and manages to calm the alarmed Bella down. Learning Goals: --To explore animal characteristics and habitats. --To learn how to set objects equidistant and in a straight line. --To express concern and empathy for others. JUMPING MUCK Bob is building the jumps for Henry Corner's cross-country equestrian competition. Muck thinks the idea of jumping over things sounds like fun. Determined to find out, Muck sneaks away to build his own jump. But when he tests it out, he gets stuck. Lofty comes to the rescue, and Bob suggests using Muck's jump to finish the cross-country course. Learning Goals: --To recognize the importance of conserving the natural world. --To understand the need for safety precautions. --To learn how to transform mistakes into something beneficial. --To compare something high and low.

    Length: 00:28:46
    Usage rights: 6/11/2016 to 11/20/2018
  • Lofty's New Claw

    PYRAMID PUZZLE Bob and Lofty are going to construct the museum's new pyramid exhibition building. Lofty is excited that he gets to use his new claw attachment. Upon arriving at the site, they discover that Tiny has already built most of the pyramid for an archaeologist, Anish Bose, who wants to put his exhibits inside the central chamber. Lofty wants to finish up the work by himself but places a stone at the entrance of the pyramid by mistake, trapping Bob, Wendy, and Anish inside! Lofty realizes that his eagerness to do too much on his own caused the problem, and that working as a team with Tiny is much better. Learning Goals: --To learn to share responsibilities and work as a team. --To introduce the history of an ancient culture. --To learn the structure of a pyramid. FLOTSAM AND JETSAM While clearing trash from Fixham Beach, Lofty collects all of the driftwood he can find. Scoop is baffled that Lofty thinks the driftwood is beautiful and tries to throw it all away. When Muck hauls the debris to the dump, Lofty spots a prize piece of wood, and grabs it, causing the trash to fall back into the water! With creative problem-solving and teamwork, Bob uses the driftwood to create a floating barrier in order to collect the flotsam and jetsam. Later they use the driftwood to decorate the path to the beach. Even Scoop is impressed. Learning Goals: --To understand importance of keeping the environment clean. --To learn how to reuse garbage. --To learn how to use limited resources to solve a problem.

    Length: 00:28:46
    Usage rights: 6/11/2016 to 11/20/2018
  • Mind Out!

    DRIVE-THRU DISASTER For his college course, Leo films the team building a drive-thru at the Milkshake Bar. Scoop's desperation to be the star of Leo's film causes disruption and eventually a crash on the drive-thru lane! The drive-thru and film are ruined. Scoop learns that he must let others do their work-he stays off camera as Leo films the team fixing the drive-thru, showing everything that can happen on a build. Learning Goals: --To understand that it is not necessary to always be the center of attention. --To recognize the value of working together. --To learn that everyone makes mistakes and it's important to learn from them. BOB'S BAND Roley is excited that Bob will be playing his saxophone with the town band as soon as the park bandstand has been renovated. Meanwhile, Leo is tidying up the warehouse at Bob's yard, but is distracted when he discovers he can make music using the leftover piping and old oil drums. When Roley accidentally rolls over and flattens the band's instruments, he is so upset that he rolls away to hide. Bob comes to Roley's rescue by suggesting they follow Leo's creative idea and use bits and pieces from the yard to make new instruments. Bob's 'Junk Band' is a great success and even Mayor Madison approves! Learning Goals: --To create something new out of recycled materials. --To learn to admit mistakes. --To see the creativity in making objects from scratch.

    Length: 00:28:46
    Usage rights: 6/11/2016 to 11/20/2018
  • Old and New

    The Silver Shield: Bob and the team are at Fixham Castle, clearing a courtyard and restoring a bricked-up archway. When Scoop learns the story of The Legend of the Silver Shield, he becomes transfixed on finding the artifact, said to be buried in the surrounding are. As Scoop digs for treasure, he gets too close to the wall and causes it to become unstable. While team repairs the wall, Wendy notices that the statue of Sir Roger is pointing at something. The team excitedly ventures to the area and Scoop digs up a stunning find-the Silver Shield! Bob returns it to the statue and the pieces shine marvellously. Learning Goals: To explore past and present. To identify real and pretend. To recognize an architectural shape, the arch. City Beach: Bob and the team are creating a temporary city beach for Spring City's summer season. Mr. Bentley hopes win the 'Blue Ribbon', an award for the cleanest, safest beach. The Machines become anxious when they learn that the inspector could be disguised as anyone. In a panic, they cause a mess on the site. They desperately try to clean it, but as the real inspector approaches with Mr. Bentley, it appears they've run out of time. The Spring City Rockets swoop in and offer their help. Impressed with their community spirit, the inspector awards Spring City with the Blue Ribbon. Learning Goals: To promote team work and its advantages and rewards. To explore why keeping calm is a benefit. To look at one way to keep things tidy and neat.

    Length: 00:28:46
    Usage rights: 11/7/2015 to 11/20/2018
  • Scoop's Shockers

    Scoop Cries Wolf: Bob is building an ice cream kiosk at the beach. When a tired Scoop stays behind, he finds spurious reasons to radio Bob, urging him to return to the yard. A real crisis occurs, however, and Bob doesn't believe it's anything serious until Scoop brings a burning bin to the beach. It falls onto the kiosk roof but Scoop swiftly extinguishes the fire by pouring sand onto it. Learning Goals: To experience why exaggeration can cause problems. To learn about fire safety. To observe how proper sleep is important to good decision making. The Big Bang: In order to make room for the new skyscraper, Bob and the team are demolishing an old factory. Lofty is fearful when they plan to use explosives to bring down the chimney. Scoop taunts him around the site, causing loud noises to scare him. With Scoop's loud 'KA-BOOM' shout, Lofty reacts by accidently smashing the girder into the chimney, causing a hole. This hole could cause the chimney to fall onto the street. The team patches the hole and Lofty prepares for the explosion. Afterward, he realizes that there was nothing to be afraid of after all, while Scoop cowers in fear. Learning Goals: To show safely demolishing a building takes skill and practice. To explore scaring and teasing and the effects it has on others. To learn to apologize. To overcome fears.

    Length: 00:28:46
    Usage rights: 11/7/2015 to 11/20/2018
  • Watch Out Pilchard

    WILD WILD WEDDING Tilly and Henry have asked Bob and the team to convert Fixham Castle into a spectacular wedding venue. When Scoop learns there will be a "Best Man," he volunteers to be "Best Machine. " But the job goes to his head as he tries to be the very best at everything, resulting in a disastrous wedding rehearsal. Scoop learns that he doesn't have to be the best at everything and that it is important to know your limits. Learning Goals: --To learn the different roles in a wedding ceremony. --To understand the importance of patience. --To understand you cannot control everything. WHERE'S PILCHARD? Bob, Wendy and the team set out to build a tire shed for Curtis. When Muck shoos Pilchard out of his way, she suddenly vanishes. Leo and the machines run around looking for Pilchard, desperate to find her before Bob finds out that she's disappeared. When Muck admits that he had some part in her disappearance, they all discover that the cat had been sound asleep in his dumper the whole time. Learning Goals: To own up to mistakes. --To recognize the importance of keeping an area tidy for safety reasons. --To compare and contrast animals and machines. --To compare something large with something small.

    Length: 00:28:46
    Usage rights: 6/11/2016 to 11/20/2018

Availability: