Video Details
Cyberchase
| Grade Levels: | 3 - 8 |
|---|---|
| Core Subject(s): | Mathematics |
| Website: | http://www.uen.org/emedia |
| Usage rights: | Download and retain personal copies in perpetuity. |
Availability information for this program
Episodes:
-
Cyberchase. Episode #102-Castleblanca.
Using Data - To find Marbles, the kids must master the art of properly collecting data, organizing it and graphing the results -- results which are sometimes surprising!
Length: 00:28:58 -
Cyberchase. Episode #103-R-Fair City.
Probability and Chance - Disguised as a gypsy, Hacker lures Digit to a fantastic cyber amusement park and holds him captive. When the kids arrive, they analyze the games of chance, figuring out which games are fair and which ones are not, and use what they learn to find Hacker and beat him at his own game before it's too late!
Length: 00:28:52 -
Cyberchase. Episode #104-Snow Day to Be Exact.
Estimation - In a fun-filled chase across the snowy terrain, the kids discover the power and speed of estimation in order to recover the glowing orb from Buzz and Delete before the temperature reaches zero and the site freezes over forever.
Length: 00:28:59 -
Cyberchase. Episode #105-Sensible Flats.
Area - Our Cyber-Team is transported to a Wild West site to prove that Hacker has taken a larger piece of land than he is allowed. Hacker is in jail and the trial is about to begin, but is his homestead really larger than what Judge Trudy will allow? The kids must discover how to measure the area of his irregularly shaped property in order to find the answer.
Length: 00:28:58 -
Cyberchase. Episode #106-Zeus on the Loose.
Fractions - When the kids fail to stop Hacker from stealing Pandora's box in mythological Greece, they must solve a riddle and complete challenges to satisfy Zeus and earn a second chance. In the course of their adventure, Matt, Jackie and Inez discover that a fraction is a problem in sharing. The challenge is solving increasingly difficult problems in sharing while they confront a myriad of mythological creatures.
Length: 00:28:53 -
Cyberchase. Episode #107-The Poddleville Case.
Patterns - The diabolical Hacker wreaks havoc when he steals the power pods of Poddleville, a cybercity filled with patterns. Our heroes must use math and logic to crack the double pattern that unlocks the Poddles' cyberpower vault before Hacker and his henchmen do!
Length: 00:28:52 -
Cyberchase. Episode #108-And They Counted Happily Ever After.
Number & Operations - With the safety of the King at stake, the kids must help the fairy tale folk understand the role of place value in our number system before time runs out!
Length: 00:27:48 -
Cyberchase. Episode #109-Clock Like An Egyptian.
Timekeeping - When the kids and Digit arrive, they must work their way through the chambers of the pyramid, find Dr. Marbles, and escape before a trap set by the Mummy seals them inside forever. How much time do they have? Unfortunately, they have no clock or watch to tell them how much time has gone by. Is the mission impossible? Not for our kids!
Length: 00:28:53 -
Cyberchase. Episode #111-A Day At the Spa.
Hacker finds the Krystal of Kalamoor, the powerful orb that will give him eternal power. By possessing the Krystal, Hacker can roam cyberspace and create havoc without having to recharge his power. When the kids and Digit arrive to retrieve the Krystal, they are stymied by a series of switches, levers and buttons. Faced with the challenge of too many choices, the kids discover the value of lists, tables and, yes, tree diagrams!
Length: 00:28:58 -
Cyberchase. Episode #112-Of All the Luck.
Logic - The kids use logic, Venn Diagrams and an understanding of the words "and," "or," and "not" to free the Charms.
Length: 00:28:58 -
Cyberchase. Episode #113-Eureeka!
2 & 3D Geometry - The kids arrive to help, and discover that by linking the 2-dimensional rods together into certain geometrical patterns they create a surprising 3-dimensional shape that leads directly to unraveling the mystery of Archimedes' strange disappearance.
Length: 00:28:49 -
Cyberchase. Episode #114-Cool It.
Liquid Volume - To bring back exactly enough cryoxide for Motherboard, the kids have to figure out the exact volume of Motherboard's tank. In the process, they discover the importance of a standard unit of measure and fill a most unusual container with the precious cryoxide.
Length: 00:28:53 -
Cyberchase. Episode #115-Find Those Gleamers.
Algebra - The kids must use algebraic equations to determine how many Gleamers and how much power they'll need before the island turns inside out.
Length: 00:28:59 -
Cyberchase. Episode #116-Codename: Icky.
Codes - The kids and Digit travel underwater in two separate vessels, but Hacker has a listening device that taps into their communications system, allowing him to overhear their plans and track every move they make. The kids outsmart Hacker by devising a series of codes so they can send messages back and forth in secret -- even though Hacker can hear what they're saying.
Length: 00:28:53 -
Cyberchase. Episode #117-Return to Sensible Flats.
Line Graphs - Something is amiss with the bliss of Sensible Flats. The reservoir is dry. The town is out of water. And the folks who live there are leaving as fast as they can. But why? When the kids and Digit arrive, they use line graphs to reveal the true story of what happened -- and all lines lead to Hacker, the newest resident of Sensible Flats.
Length: 00:28:53 -
Cyberchase. Episode #118-Problem Solving in Shangri-La.
Problem Solving - In the battle of brainpower, the kids discover that each of them has a different way of solving problems and that, despite anger and frustration, they need to be tolerant of these differences. Hacker, of course, has his own way of solving problems. Working together, the kids find a way to defeat Hacker and gain their freedom.
Length: 00:28:53 -
Cyberchase. Episode #119-Send In the Clones.
Multiplication - Stuck on a multiplication problem? Relax! Remember that multiplication is just repeated addition, and you can use what you already know to find the answer.
Length: 00:28:59 -
Cyberchase. Episode #120-Trading Places.
Monetary Systems - In a race to rebuild their cybercraft and save Marbles, Digit and the kids learn to trade and barter and eventually create a monetary system. But who will finish first?!!
Length: 00:28:53 -
Cyberchase. Episode #121-Less Than Zero.
Negative Numbers - The kids turn the building into a giant ruler in order to keep track of the floors. And when they discover that there are levels beneath what they thought was "zero," the kids must tap into the power of negative numbers.
Length: 00:28:58 -
Cyberchase. Episode #124-Size Me Up.
Scale and Size - In a confounding juxtaposition of scale and size, the kids first find themselves in a land of giants - then become giants themselves in a land of little people. The kids must cope with these disparities in scale and size, and use their brainpower to escape and warn Motherboard before Hacker can launch his virus.
Length: 00:28:58 -
Cyberchase. Episode #125-A Battle of Equals.
Balancing Equations - The kids learn the answer as they use balance scales and equations to restore the satellites and save Motherboard.
Length: 00:28:59 -
Cyberchase. Episode #206-Mother's Day.
Decimals - It's Mother's Day in cyberspace -- and Hacker is determined to ruin it for everyone, especially Motherboard, by derailing the train that picks up the rare and colorful Madre Bonitas. This beautiful flower symbolizes Mother's Day, and it must be harvested on this one day only. It's a race against time, as the kids and Digit try to repair the breaks in the line and save Mother's Day.
Length: 00:29:13 -
Cyberchase. Episode #212-The Guilty Party.
Point of View - Like Sherlock Holmes and Watson, the kids and Digit investigate the crime by interviewing eyewitnesses and recreating the crime scene. But the more they investigate -- the more the accused is placed at the scene of the crime. Everyone saw him. It appears that Hacker has found the culprit. But has he? And what's that strange noise coming from inside the statue?
Length: 00:29:08 -
Cyberchase. Episode #213-A Time to Cook.
Elapsed Time - The girls go on a rescue mission to save the Fearless Chef, while Matt and Digit take on Hacker. Digit is already a celebrity chef, so this should be a piece of cake. They must race the clock and Hacker to cook three delicious dishes in three outrageous locations. Will Digit beat Hacker? Only time will tell.
Length: 00:27:18 -
Cyberchase. Episode #301-EcoHaven CSE.
Body Math: Ratio and Proportion - Some parts of a body are proportional to others - the length of one part is always the same multiple of another - so by measuring one part, you can predict the lengths of others, or even the size of the whole creature!
Length: 00:27:48 -
Cyberchase. Episode #303-A World Without Zero.
Zero - The sudden disappearance of the number zero causes confusion and chaos, exactly as Hacker planned. As Hacker becomes the biggest star in Gollywood, the kids and Digit must show Mister Z he does indeed have a value by demonstrating the importance of the number zero.
Length: 00:27:19
Availability:
EMEDIA
eMedia programs can be viewed online or downloaded by logging in to the eMedia website.